Whether it was terrible dice rolls, unlucky numbers, or "board timing," the NPCs would always find themselves getting exactly what they needed to pull ahead at the last minute. Wario would always roll top numbers on his special die, and the other NPCs would end up getting positive perks way more often. While this doesn't seem bad at first, the AI always seem to have an edge, no matter the difficulty, just on sheer luck. Of course, you could play Super Mario Party alone or with a smaller party, but you run the risk of using the AI. When I said multiplayer, the buck kind of stops there. So, no playing this on a Switch Lite without some extra Joy-Cons. While typically this wouldn't be a knock on the game itself, these controllers are required - it's unavoidable. Also, since the Joy-Cons are pretty small, they can be challenging to use for anyone with larger hands or anyone who experiences hand cramping, like me. This is part 14 of my Mario Party 2 gameplay walkthrough for the Nintendo 64 In this part, we go to the Mini-Game Coaster for the FIRST TIME and start the E. You can't play the game without them, so while this game is best played with four players, you will need two sets of controls to do so. Let's address the Boo in the room: the Joy-Con controls. While Super Mario Party is a great multiplayer title, it lacks in other areas.
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